disorganized – that had served to defeat the Imperial air force in the liberation had been seen as insufficient, and in
a rare moment of cooperation the two current leading parties and over half the local Spider-kinden Aristoi families had thrown a great deal of money at Solarno’s artificers, refining their
techniques to produce a standing civic-defence force of flying machines. Three Crystal Standard leaders had been indicted for collaborating with the Wasps, and the grounds of their confiscated
mansions – which just happened to neighbour one another – had been converted into the city’s first municipal hangar. Solarnese pilots were now vying for the privilege of serving
their city – not just a family or faction – by flying a Firebug. Solarno had turned to face the Empire with open defiance: Touch us if you dare.
The Empire itself had reasserted control of its various rebel provinces now, and everyone could feel the eyes of the Empress roving the map, looking for her next meal. Solarno’s fierce
little show was to demonstrate just how indigestible it had become.
The war was in abeyance, so the tools of statesmanship were the telescope, the bribe, the secret identity and the coded missive. Every key city near the Imperial borders was the rightful prey of
the spymaster just now, and every nation scattered its agents there, putting out trembling feelers for the first move of the enemy. Helleron, Myna, Seldis – all of them hotbeds of espionage
after their own fashion. And, of course, Solarno.
In Helleron the spies bribed magnates and hired criminals, and crept through slums. In Myna they played constant dodging games with the paranoia of the locals. Seldis had been a hotbed of Spider
family politics since long before the war. Solarno, though, had gorgeous views of the lake, and a hundred eateries, theatres and fine wine. Spies must go where they were sent, but where they wanted to be posted was Solarno. Laszlo reckoned he had been well rewarded for saving the life of Stenwold Maker, Collegium’s greatest statesman.
Spies came to Solarno to keep an eye on the government infighting, or to wheedle secrets from its artificers, but most of all they came to spy on other spies and, soon enough, their solid
tradecraft was corrupted by the slower pace and higher standard of life there. Confronted with a city in which a day spent creeping about the backstreets was a day wasted, a fragile detente had
slowly formed. Hence the Taverna te Remi, which was where the spies went to watch the other spies, sitting across tables from one another, asking veiled questions, playing games of chance and
skill, trading information and favours, making deals.
It was not as simple as that, of course, and there were certainly deep-cover agents in the city, especially from the Spider Aristoi houses, but if one of the te Remi regulars failed to show, it
was a sure sign that they were up to something, and that in itself was valuable information. So it was that, this morning, Laszlo could cast his eyes across the taverna’s common room, note
who was present, who absent, who was sitting with whom, and have material enough to compose a decent report for Stenwold Maker before being served his first drink.
He waved an airy hand towards the taverner and beamed across the table at his fellows, almost daily companions for the last couple of months. Agents all, enemies and rivals, but friends of the
moment. As a former pirate, Laszlo was well used to making the most of acquaintances before chance should set them at daggers drawn again.
Taking up at least a third of the table was Breaghl the halfbreed, who claimed to be a freelancer willing to spy for anyone’s coin. He had Fly-kinden blood bulked out awkwardly by
Solarnese Beetle heritage, and amongst themselves the others guessed that he was securely in the pay of the Chasme merchants, here to keep tabs on Solarnese innovation and steal any of it that was
not securely nailed
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