deterioration. A step change in the rate of gain in average organizational efficiency is perhaps conceivable, but it is hard to see how even the most radical scenario of this kind could produce anything faster than a slow takeoff, since organizations operated by humans are confined to work on human timescales. The Internet continues to be an exciting frontier with many opportunities for enhancing collective intelligence, with a recalcitrance that seems at the moment to be in the moderate range—progress is somewhat swift but a lot of effort is going into making this progress happen. It may be expected to increase as low-hanging fruits (such as search engines and email) are depleted.
Emulation and AI paths
The difficulty of advancing toward whole brain emulation is difficult to estimate. Yet we can point to a specific future milestone: the successful emulation of an insect brain. That milestone stands on a hill, and its conquest would bring into view much of the terrain ahead, allowing us to make a decent guess at the recalcitrance of scaling up the technology to human whole brain emulation. (A successful emulation of a small-mammal brain, such as that of a mouse, would give an even better vantage point that would allow the distance remaining to a human whole brain emulation to be estimated with a high degree of precision.) The path toward artificial intelligence, by contrast, may feature no such obvious milestone or early observation point. It is entirely possible that the quest for artificial intelligence will appear to be lost in dense jungle until an unexpected breakthrough reveals the finishing line in a clearing just a few short steps away.
Recall the distinction between these two questions: How hard is it to attain roughly human levels of cognitive ability? And how hard is it to get from there to superhuman levels? The first question is mainly relevant for predicting how long it will be before the onset of a takeoff. It is the second question that is key to assessing the shape of the takeoff, which is our aim here. And though it might be tempting to suppose that the step from human level to superhuman level must be the harder one—this step, after all, takes place “at a higher altitude” where capacity must be superadded to an already quite capable system—this would be a very unsafe assumption. It is quite possible that recalcitrance
falls
when a machine reaches human parity.
Consider first whole brain emulation. The difficulties involved in creating the first human emulation are of a quite different kind from those involved in enhancing an existing emulation. Creating a first emulation involves huge technological challenges, particularly in regard to developing the requisite scanning and image interpretation capabilities. This step might also require considerable amounts of physical capital—an industrial-scale machine park with hundreds of high-throughput scanning machines is not implausible. By contrast, enhancing the quality of an existing emulation involves tweaking algorithms and data structures: essentially a software problem, and one that could turn out to be much easier than perfecting the imaging technology needed to create the original template. Programmers could easily experiment with tricks like increasing the neuron count in different cortical areas to see how it affects performance. 7 They also could work on code optimization and on finding simpler computational models that preserve the essential functionality of individual neurons or small networks of neurons. If the last technological prerequisite to fall into place is either scanning or translation, with computing power being relatively abundant, then not much attention might have been given during the development phase to implementational efficiency, and easy opportunities for computational efficiency savings might be available. (More fundamental architectural reorganization might also be possible, but that takes us off the emulation
Victoria Green, Jinsey Reese