genially.
"Not so fast." Kana was glad that his voice sounded so even and unhurried. "I didn't say swords—"
Bogate's grin faded, his eyes narrowed. "Yeah? Guns is out—not on active service, greenie."
"I choose bat sticks," returned Kana.
A moment of utter and uncomprehending silence was his first answer.
3 — FORWARD MARCH
Those Archs who had been longer on Fronn began to understand, though Sim apparently did not. As he glanced to Bogate asking for direction, Hansu elbowed his way into the center of the circle. Behind him was another man, much younger, but bearing himself with the same unselfconscious authority.
"You heard him," Hansu said to Sim. "He's chosen bat sticks. And you'll meet here and now. We want this over before we march out."
Sim was still bemused and, seeing that, Kana began to hope. Blunted swords were one thing—a man could be maimed or even killed when he faced an expert in such warfare. But armed with one of those wands made of a highly poisonous wood which left seared welts on human skin—the whips used by Fronnian caravan men to subdue the recalcitrant guen—he had a chance, and maybe more than just an even one.
Kana unbuckled his helmet strap and found Mic's hand ready to receive the headgear as he discarded it. Rey edged up to help him unfasten his cross belts.
"Know what you're doing, fella?" he asked in a half whisper as Kana shed his tunic.
"Better than Sim does, I think," Kana returned, peeling off his shirt.
His first little spark of hope was growing into steady confidence. Sim was still confused and Bogate's grin had been wiped from his ugly face. The young man who had followed Hansu disappeared. But before Kana had time to shiver in the chill of the unheated building he was back, carrying in gloved hands two of the bright crimson bat sticks. Seeing what he held, those who knew Fronn gave him quick room.
Kana drew on a gauntlet and gripped the nearest stick. They were of equal weight and reach. And, as the circle of spectators moved out to give them room, the recruit believed that Sim's battered face now registered a certain uneasiness.
They came on guard at command, using the canes as they would the heavier and more familiar steel. But where a duelist must fear only the blunted point of the sword, here the slightest touch would bring pain. Their boots made faint whispering sounds as they circled, the sticks meeting with a thud as they thrust and parried.
Kana, after the third pass, knew that he was facing a master swordsman, but he also guessed that the relative lightness of this strange weapon was bothering Sim and that his opponent was not quite sure of himself or aware of the potentialities of the cane he wielded.
There was a single stroke which would put an end to the duel. Kana wondered if Sim realized that. A raking sweep across arm muscles—the resulting pain would make that limb useless for minutes. He concentrated on achieving that, his world narrowed to the cane he was using and the swaying, dodging body before him. Sim had abandoned the more obvious attacks and was settling down to a semi-defensive action, apparently content to leave experimentation to Kana, thereby displaying more shrewdness than Kana had credited to him. With none of his confidence shaken, but more warily, Kana circled—using the traditional thrusts and parries which were a beginner's. Sim must be drawn into the open in the belief that he faced a novice.
Something struck him in the short ribs and glanced along his flesh. It brought with it a blaze of agony almost as bad as a blaster burn. Kana set his teeth as, encouraged by that scoring, Sim's defense changed to an attack the recruit found hard to meet. He was forced back, giving ground willingly enough with a single aim in mind—to reach that point on the muscled arm before him.
Sim's cane got home again, up the angle of Kana's jaw. The younger man shook his head dazedly, but a leap back bought him a moment in which to pull himself