mother at an early
age.
Kestrel went to sit across from him. “Your father
didn’t give me this room”, she said. “He probably hoped
we would share this space and spend more time with each
other.”
“You don’t really believe that.”
“But here we are together.”
“You’re not supposed to be here. I paid one of your
ladies- in- waiting. She told me you planned to spend the
afternoon in the library.”
“One of my servants reports to you ?”
“It seems that the general’s daughter, despite her repu-
tation for being so very clever, thinks she’s immune to all
the petty espionage a court is capable of. Not really that
smart, is she?”
“Certainly smarter than someone who decides to reveal
that he has her maid in his employ. Why don’t you tell me
which maid, Verex, and make your mistake complete?”
-1—
For a moment, she thought he’d overturn the table and
0—
42
send the Borderlands pieces fl ying. She realized then what
+1—
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he’d been doing as he sat alone in front of the Borderlands
set, a game that was the rage at court. The pieces were or-
CRIME
ga nized in a beginner’s pattern. Verex had been practicing.
’S
It seemed that the hurt lines of his expression spoke in
the clearest of words.
“You hate me,” Kestrel said.
THE WINNER
He sagged in his chair. His messy, fair hair fell for-
ward, and he rubbed his eyes like someone woken too early.
“No, I really don’t. I hate this .” He waved a hand around
the room. “I hate that you’re using me to get the crown. I
hate that my father thinks it’s a brilliant idea.”
Kestrel touched a piece from the Borderlands game. It
was a scout. “You could tell him that you don’t wish to
marry me.”
“Oh, I have.”
“Maybe neither of us has much choice in the matter.”
She saw his swift curiosity and regretted her words. She
moved the Borderlands scout closer to the general. “I like
this game. It makes me think that the eastern empire ap-
preciates a good story as well as a battle.”
He gave her a look that noted a sharp change in sub-
ject, but said only, “Borderlands is a game, not a book.”
“Borderlands could be like a book, if one had constantly
shifting possibilities for diff erent endings, and for the way
characters can veer off course into the unexpected. Bor-
derlands is tricky, too. It tempts a player into thinking she
knows the story of her opponent. Take the story of the in-
experienced player. The beginner who doesn’t see traps
being set.” Verex’s expression had grown softer, so Kestrel
—-1
arranged the Borderlands pieces into an opening gambit
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and moved them into diff erent patterns of play for two op-
SKI
O
ponents, explaining how a perceived beginner might win a
game by deliberately falling for a trap in order to set one of
his own. When the green general fi nally toppled the red,
Kestrel said, “We could practice together.”
MARIE RUTK
Verex’s large eyes were suddenly too shiny. “By ‘practice,’
you mean ‘teach.’ ”
“Friends play games together all the time without think-
ing of it as practicing or teaching or winning or losing.”
“Friends.”
“I don’t have many.” She had one. She missed Jess ter-
ribly. Jess had gone to the southern isles with her family for
her health. In the past, Jess would have gone to a charming
little house her family owned by the sea on the warm south-
ern tip of Herran, but the Midwinter Edict ordered Valo-
rian colonists to surrender all property in Herran. The
colonists were compensated by the emperor, and Jess’s par-
ents had purchased a new house in the islands. But Kestrel
read the homesickness in Jess’s letters. Kestrel wrote back.
They wrote often, but letters weren’t
Robert J. Sawyer, Stefan Bolz, Ann Christy, Samuel Peralta, Rysa Walker, Lucas Bale, Anthony Vicino, Ernie Lindsey, Carol Davis, Tracy Banghart, Michael Holden, Daniel Arthur Smith, Ernie Luis, Erik Wecks