exists. That Wick was on the trail of it all these years ago. That there are secrets that no one was meant to know all those years ago that we must surely find out now.â He paused for a moment. âOh, and one other thing: The stakes are high.â
Juhg waited.
âWhat you may find out in that book,â Craugh said, âmight well affect the futures of three different communities. One or all will prove guilty of some of the vilest villainies perpetrated during the Cataclysm. When others find out, old enmities might well be re-established and result in hundreds or thousands of deaths.â He regarded Juhg. âIs that enough?â
More than enough , Juhg thought, suddenly feeling glum and overwhelmed.
âScribbler.â
Juhg looked back to see Raisho standing in the doorway to the stairs that led up the deck. The familiar roll of the ship across the waves rocked them.
âThereâs no sign of pursuit,â Raisho said. âWe escaped clean enough.â
âGood.â Juhg felt a little relief. He picked up Grandmagister Lamplighterâs book and ran a finger along the charred pages. Curiosity nagged at him as it always did.
âDoesnât mean there wonât be any,â Raisho went on, and the statement was more of a question.
âIâve laid enchantments on the ship,â Craugh said. âWeâre protected better than most.â
Raisho nodded. âIâll keep double guards posted in any case. But what âeading should we take?â
âYouâve stores packed away?â Craugh asked.
âAye.â
âThen stay at sea.â
Raisho frowned. âIâve got perishable goods aboardship.â
âContinue the trade route we planned on,â Juhg said. âWe donât want to draw any more attention than we have to. A trade ship not trading will trigger prying interests.â
âWe may need to travel once you have the book deciphered,â Craugh pointed out. âIt would be better if we knew from where.â
âWeâll deal with that whenâand if âit happens,â Juhg replied. He looked at the wizard, expecting an argument.
Instead, Craugh quietly agreed.
That let Juhg know how serious the situation was. And how dangerous. He sipped the choma and turned his attention to the book that contained one of Grandmagister Lamplighterâs adventures he hadnât known anything about. In a short time, the coded entries turned into words in his mind and he wrote them down in a new book.
1
The Tavern Brawl
â W ick.â
Placing his finger inside the book to hold his place, Second Level Librarian Edgewick Lamplighter sighed and glanced up at the speaker. He tried not to show his displeasure at being interrupted at his reading, but it was difficult.
âWhat is it?â Wick asked.
âYour friends,â Paunsel whispered. He was a dweller like Wick, only grossly rotund with slicked-back hair and a thin mustache. He wiped his hands nervously on a bar towel.
âWhat friends?â Wick was immediately interested, for as a Librarian he had few friends among the sailors and merchants that lined the Yondering Docks in Greydawn Moors.
Paunsel jerked a hesitant thumb over his shoulder.
For the first time, Wick heard the raucous laughter and ribald poetry coming from the tavernâs main room. Choosing to be alone with his book (and only a nonreader would call it alone because those poor unfortunates couldnât truly trigger the magic captured in the pages of a book!), Wick had retreated to one of the small side rooms and refused to acknowledge the baleful glances the cleaning crews had given him.
Peering cautiously around the tavern owner, keenly aware that one of the back doors out of the buildings was close at hand just as heâd planned, Wick stared into the main room. Of course, since the Wheelhouse Tavern served all who had coin to pay for it, the place was packed with