here’s the genius creator that gave us such a wonderful game, Miss Marni Narnya!”
The crowd roared and in walked Marni, the beautiful game creator, surrounded by her goon squad of bodyguards. Loyal Lorin was in the lead, looking tough as ever. Hakusho handed the megaphone to a smiling Marni, who turned to address the crowd.
“It’s great to see such a wonderful turnout! Thank you all for coming today to witness history in the making. Without all of you, Devil’s Duel wouldn’t exist. I’m so happy I could share my vision with you all. We’ve got a lot of tough competition here today. I hope you’re all prepared to see history in the making! Now without further delay, let’s see some Devil’s Duel!” Marni shouted, getting the crowd fired up. She handed the megaphone back to Hakusho and strolled over to her own private, comfortable seat of honor.
The upbeat ref took the reigns and called out for the two first competitors. “First up, #18 vs. #04! #18, #04, please come forward! It’s time to duel!”
Two men stood up from the bench, smiled and shook hands, then proceeded to the game table. They took their seats and revealed their decks, then started shuffling their cards.
“While we wait for the competitors to shuffle their decks and set up their playing areas, this is a perfect opportunity to brief everyone on the official rules of the game,” Hakusho said with extra perk in her voice, so as not to lose the crowd.
“A player’s deck consists of sixty Devil’s Duel game cards. There are three different types of card available: “Crush” cards, which help you crush your enemies; “Kingdom” cards, which are used for building a Kingdom worth fighting for; and last but not least, “combatant” cards, the real crux of the game!
“Players take turns laying down various cards, building their kingdoms and armies. There are many different types of Kingdom and Crush cards that do various things, but Combatant cards are split into three specific categories: Devil combatants, Angel combatants, and Demon combatants. Each class has a strategic advantage and weakness to another: demons harm devils, devils harm angels, and angels harm demons.”
“The goal of the game is to build a stronger, better kingdom than your opponent and then wipe them out using your army of combatants! With over a thousand cards to choose from, we’re going to see some of the most creative deck combinations and clever strategies here today!”
By the time Hakusho finished up her explanation the first round was close to over. In just a few turns, one of the players had laid down four strong combatant cards while the other guy had only one. Things weren’t looking good as the guy added a new kingdom card, “Hot Hot Springs”, which powered up his combatants even more.
“This game is as good as over!” the man said. “I’ll attack your Lone Wolf Guard with all five of my combatants!”
“I’ve been waiting for that,” the other player said with a sly smile. “I’m using my crush card, “Call for Wolf Pack”. This card can only be played when Lone Wolf Guard is on the battlefield. It allows me to search my deck for as many “Wolf Pack Warriors” as the number of combatants you attacked with.”
After pulling the cards from his deck and re-shuffling, the guy laid down five Wolf Pack Warriors, bringing his army up to six combatants.
“Hah! So what? Your combatants are still weaker than mine. My guys win!”
“Not so fast,” the other player said. “I still have one more card to play: the crush card “Full Moon”.”
“Uh oh…”
“This card transforms all Wolf Pack Warriors in my army into the more powerful Warwolf Warriors!”
“Crap, my combatants already attacked…”
“That’s right, and now my Warwolf Warriors rip them apart!”
“ Crap ,” the man said. The next turn he ran out of combatants to play and his opponent destroyed all his kingdom cards. He quickly lost the match, his opponent