down anybody by the name of Cenuij Mu in what passed for a city data base in Lip City, and filed a visitation request with the Truth Dissemination Service of the Sad Brothers of the Kept Weight, in the Sea House, Udeste province, Caltasp.
She checked on the last Lazy Gun’s official Antiquities status too, just for hell of it. There was, of course, only the one contract extant, from the World Court, offering a graded reward schedule for information leading to the weapon’s safe apprehension and an equally impressive sliding scale of steep fines and grisly punishments for anybody harbouring such information and not releasing it to the Court.
Nine years earlier there had been tens of contracts; a unique one from the Huhsz which specifically wanted the Gun taken from them by $harrow’s family over two hundred years earlier, and all the rest, which just wanted a Lazy Gun. She and the rest of the team had taken up one of the most lucrative anonymous contracts which required the capture or destruction of either Gun. They had fulfilled the contract but to this day none of them knew who it had been who’d paid them (or paid all but one of them; Cenuij Mu had refused his share after the Gun wiped a large part of Lip City off the map).
Shortly after the Lip City explosion the World Court had legislated to forbid anybody else taking possession of the last remaining Gun, though of course every Antiquities specialist and team in the system knew damn well that the Huhsz-despite being prevented from saying so officially - would attempt to top any reward the World Court might offer for the fabled weapon.
She scrolled through the irreversible mutilations the World Court threatened to inflict on anybody obstructing the lawful sequestration of the last Gun, then clicked out of Antiquities Contracts to try another way of tracking down Cenuij Mu in Lip City, once more without success.
Tansil Bassidge rose early and made breakfast; the two women ate together in front of the kitchen screen, watching the all-hours news service, then Tansil took her to the airport for the dawn stratocruiser.
She napped during the flight, landing at Udeste City Intercontinental a couple of hours later, still just ahead of the dawn.
The region of Udeste lay just inside Golter’s southern temperate zone, jutting east into Phirar and west into Farvel, Golter’s largest ocean; bounded to the north by the Seproh plateau, its southern boundary was the narrow strip of the Security Franchise, which guarded the forests and fjords of the Embargoed Areas and - beyond - the mountains, tundra and cold desert of the historically rebellious province of Lantskaar, which stretched all the way down to the pack ice.
The Sea House lay at the very end of the final promontory of the Farvel Bight, a gulf which stretched in an almost unbroken curve nearly two thousand kilometres from the Areas to the House.
She hired a car and took the autotoll past and around the city-states, bishoprics, Corpslands, enclaves and family estates of Inner Udeste, then joined an interroute through the villages and farmlands of Outer Udeste’s western marches, across the moors towards the coast. The weather deteriorated continually throughout the journey, increasing cloud compensating for the rising sun so that she seemed to drive forever in a grey-brown half-light. Rain came and went in squalls. At the House limits the great chain-mesh fence’s one entrance straddled the small road in a clutter of ramshackle guard buildings on one side and a motley profusion of old, sad-looking tents on the other. A thunderstorm played over the broken hills to the north, and low cloud blanketed the sandy bluffs rising beyond the gate.
There was a short queue at the gate; the usual hopeful petitioners. She drove to the head of the column, sounding the car’s klaxon to shift the gaunt, hollow-eyed men and women out of the way. A scowling contract guard in a dripping camouflage cape walked up and pointed a